I've decided to move my musical talents from Newgrounds to iLike. I feel I have more flexibility and control over my work there, so I'll be putting any future music over there -- be sure to check it out! I've just released a new song complete with vocals!
My future Flash work will continue to hit the Flash portal here, at least whenever I get around to finishing some of them. I'm currently in development for two games that are on their way. (For anyone interested in the game I was making with DrFuji -- he dropped the project halfway through so that's a dead end).
It's coming. It's got lyrics. It'll be great.
The basic song is 3/4 finished, then I'll add effects and stuff. The song will hopefully be finished before the end of the year, it just depends on how much time I have left over from other projects I'm working on.
Which brings me to the announcement that I will be working on a game with DrFuji. The game is in early alpha stage right now, but the progress is rapid. I don't have an estimated release time for that just yet.
Made you look! lol
I was just wondering--why don't I get any comments on my posts?
Happy 4th of July! Be careful with the fireworks! To celebrate, I felt the need to post a video of one of my favorite games for Wii--Rayman Raving Rabbids 2.
I haven't made a song in awhile, but I've been working with FL Studio 8, messing around. I've made about 8 test songs, one of which may eventually be developed into a full song.
If you're interested in hearing one of these test songs, suggesting a name for one, or just want to comment, then PM or comment.
As far as Flash goes, I don't have anything going at the moment. I might do another collab game with Adman, since I can't seem to make any decent graphics myself :(. But whatever I end up doing, it's not coming out anytime soon, unfortunately.
Alright, I've started a new game. Or, more specifically, a new game engine. I want to perfect the engine before I start the storyline or art.
The game engine is a side-scroller (or platformer). I want some ideas from you on what I should make. The ideas can have to do with storyline or gameplay things (like power-ups), but specifically I want some ideas on what I can add to an engine. To help you understand what I want, I'll tell you what I have done on the engine.
- Barriers: walls, ground, platforms that you can jump up on from below, and platforms you can't jump up on from below.
- Movement left and right, "camara" following
- Enemies: enemies that move left and right that only change direction when they hit a wall, and enemies that do the exact same thing except they also jump constantly.
So, along those lines, do you have any good ideas for my engine?
Finally finished. Vote 5!
This is the first time I've had an awesome score immediately after passing judgement ^_^
After a year of planning, writing, editing, and bug fixing, the Tutorial Collab '08 has been released.
Though it took so long to finish the collab, it was worth the wait. If you've ever wanted a main place to find Flash tutorials (as well as various other programs, like Photoshop, FL Studio, and others), this is the place for you. It not only has great tutorials, but it also links to some other great tutorials.
Check it out here.
I aimed for a slow day to post this collab, which I thought deserved a 3.8. But the users that happened to be online at the time thought otherwise.
Please vote 5 on it, I and the participants worked really hard to only get an average score. We were thinking a 3.8 and a Daily award (even Daily 3rd).
We're getting there, the Legend of Newgrounds is on its way!
For those of you who don't know what the Legend of Newgrounds is, it's a parody of the Legend of Zelda: A Link to the Past. The main character will be Pico, and you must save King Tom from the darkness that has befell the Kingdom of Newgrounds--spam Flashes. Find out who is behind the onslaught and save the king!
The game will have four (er...was it five???) dungeons, each with its own boss. To give you some new info on the game, one of the bosses will be the FBF Monster, based on Fishhook's series Black and White. It will be a shape-shifting thing that has different attacks based on it's current shape.
In addition to TLON, I'm working on a puzzle game and a collab. Not to mention I just got a Nintendo Wii and I still have school. I'm a busy guy :D
Well, until next post!